A collection of a series of levels I designed way back in 2011-2012 for the PlayStation series LittleBigPlanet (aka best game series ever). 

I "squandered" many a teenage summer obsessing over the game and designing this level trilogy and every little detail including being one of the first people to implement the use of the DualShock 3 Sixaxis motion controls into a platforming story level.

The levels were well received, so much so I was invited to meet the Media Molecule team when they visited Dublin in 2011 for the launch of LittleBigPlanet 2, which was a massive honour. 

Add the levels to your queue here:

lbp.me/SKELLY7